Matching Pairs

Make a set of about 15 pairs of cards by writing matching pairs on them, e.g. 16 and 2 × 8 or 50 and 25 + 25. The matching questions and answers will depend on the ability of the players and the function to be stressed.
 Shuffle the cards and lay them out face down in uniform rows. The players then take turns to try to turn over two matching cards.
 If unsuccessful, the pair of cards is turned back in the original positions, with each player trying to memorize where previously revealed cards are.
 If successful, the player keeps the matching pair and has a further go.
 When all cards are matched the players count their cards to see who has won.
FURTHER THEMES FOR THE SAME GAME
 Fractions – make a set of cards with equivalent fractions to match, extending to decimal fractions and percentages.
 Vocabulary – make a set of matches with the signs paired with the associated words, e.g. + and total. Older children can use the full range of signs to include: <, >, (n, n), ≈, 2, √.
 Measures – use equivalent measurements of varying units, e.g. 11⁄2 metres and 1 metre 50cm or 3.4kg and 3kg 400g.
 Shape – matching cards have drawn 2D and/or 3D shapes paired with their names.
VARIATION
All cards are revealed at the start and players are timed in turn to match them.
DIFFERENTIATION
The chances of turning over a successful pair are increased if more than one way of matching is used, e.g. 30 and 2 × 15 as well as 30 and 38 – 8.