Matching Pairs

Make a set of about 15 pairs of cards by writing matching pairs on them, e.g. 16 and 2 × 8 or 50 and 25 + 25. The matching questions and answers will depend on the ability of the players and the function to be stressed.
 Shuffle the cards and lay them out face down in uniform rows. The players then take turns to try to turn over two matching cards.
 If unsuccessful, the pair of cards is turned back in the original positions, with each player trying to memorize where previously revealed cards are.
 If successful, the player keeps the matching pair and has a further go.
 When all cards are matched the players count their cards to see who has won.
FURTHER THEMES FOR THE SAME GAME
 Fractions – make a set of cards with equivalent fractions to match, extending to decimal fractions and percentages.
 Vocabulary – make a set of matches with the signs paired with the associated words, e.g. + and total. Older children can use the full range of signs to include: <, >, (n, n), ≈, 2, √.
 Measures – use equivalent measurements of varying units, e.g. 11⁄2 metres and 1 metre 50cm or 3.4kg and 3kg 400g.
 Shape – matching cards have drawn 2D and/or 3D shapes paired with their names.
VARIATION
All cards are revealed at the start and players are timed in turn to match them.
DIFFERENTIATION
The chances of turning over a successful pair are increased if more than one way of matching is used, e.g. 30 and 2 × 15 as well as 30 and 38 – 8.